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3D Graphics
R 3,480
Computer Graphics Through OpenGL®: From Theory to Experiments
R 679
Adobe Photoshop CC Classroom in a Book (2018 release)
R 2,390
Realistic Asset Creation with Adobe Substance 3D: Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager
R 1,455
Physics for Game Developers: Science, math, and code for realistic effects
R 939
Unity Game Development Cookbook: Essentials for Every Game
R 1,946
3D User Interfaces: Theory and Practice (Usability)
R 1,146
The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer (Pragmatic Bookshelf)
R 875
The Art of 3D Computer Animation and Effects
R 3,490
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
R 2,018
Unity Development Cookbook: Real-Time Solutions from Game Development to AI
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